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Amiga Format AFCD52 (Issue 136, May 2000).iso
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ultimavi.txt
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2000-02-23
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For those of you that haven't found the magic method of travel in
Ultima 6, holding 'ALT' '2' '1' '4' will bring up a prompt (in
Gargoylian) for three coordinates - these three hex numbers will
bring you to any location in Britannia, the dungeons or the Gargoyle
world. This is apparently the programmers method of travel and is
faster than a fan powered Balloon!
The three numbers are basicly the x,y & z coordinates for the map,
with 0,0,0 located at the upper left corner on Level 0 (Britannia).
For this discussion, I will use the form x,y,l to describe this
coordinate system. The first two numbers (x & y) increase by 1 for
each move in the horizontal or vertical direction. The x
coordinates begin at the left edge and the y coordinates begin at
the top. The third coordinate (l) represents the level; Britannia
is Level 0, the dungeons are levels 1 thru 4 and the Gargoyle world
is Level 5.
'ALT' '2' '1' '4' is entered on the numeric keypad. Each coordinate
is entered separately, ie, press 'RETURN' after each one.
'ALT' '2' '1' '3' this gives the Gargoyle coordinate for your
present position plus a free view of the map - forget all those gems
and peer spells!
'ALT' '2' '1' '3' returns a 13 digit number, the last 7 of which are
the coordinates. The first 6 are related to the total number of
moves you have made. For the example above, the number would look
something like: 79000029D0430 or 790000 moves and coordinate
29D,043,0.
BEWARE: You can land in a real 'snake pit' with some of these
locations. Always be prepared for the worst when teleporting to a
strange location.
LB's Castle (for a quick heal)..................133,15f,0
Gold exchange...................................144,18c,0
Vault at the Gold Exchange......................144,18a,0
Log cabin outside Yew.............................b2,94,0
Saw Mill.........................................2a4,65,0
Budo (Thieves guild-Serpent's Hold).............233,25e,0
Wisps (outside Empath Abbey).....................a5,115,0
Iolo's hut........................................c3,e8,0
Mariah (Lycaeum)................................37b,1aa,0
Ephemerides (Lens Maker-Lycaeum)................3b9,196,0
Bonn's house (Hermit on Bloddy Plains)...........3a3,d3,0
Bonn's basement (Map).............................e9,32,1
Lake entrance on Isle of Avatar.................36c,383,0
Codex...........................................39b,354,0
Cyclops Castle (S of Minoc).....................25f,11d,0
Vortex Cube.......................................93,3c,0
Mushroom Isle (S of Paws).......................19b,29c,0
Isle to N with ship.............................194,28c,0
Magicians (for spells and reagents):
Nicodemus (N of Britain).........................148,ca,0
Xiao (Verity Isle)..............................35b,165,0
Horance (N of Jhelom)............................38,1d5,0
Rudyom (NE Cove)................................243,157,0
(SHRINES)
Honesty (island N of Lycaem)....................3a7,109,0
Compassion (E of Britain).......................1f7,168,0
Valor (island S of Jhelom).......................9f,3b1,0
Justice (tip of land NE of Yew)..................127,28,0
Sacrifice (desert E of Minoc)....................33f,a6,0
Honor (SW of Trinsic)...........................147,339,0
Humility (Isle of Avatar).......................397,3a8,0
Spirituality....................................?????????
(Note: Maybe a bug; I can't go here under the full moon.)
(Old Shrines)
Moonglow........................................383,1f4,0
Britain.........................................1b3,18c,0
Jhelom...........................................93,374,0
Yew...............................................e3,84,0
Skara Brae.......................................4b,1fc,0
Trinsic.........................................183,314,0
Minoc............................................29b,44,0
New Magencia....................................2e3,2bc,0
(Cities)
Britain (Sundial)...............................133,1a3,0
Buccaneers Den..................................23c,215,0
Cove............................................223,163,0
Empath Abbey......................................83,db,0
Jhelom (Main Dock)...............................a0,36b,0
Lycaeum.........................................37b,1a4,0
Library (Ladder Down)...........................37b,1b4,0
Minoc (Sundial)..................................254,63,0
Baskets..........................................246,5c,0
James (Armorer)..................................259,6b,0
Moonglow........................................383,203,0
Penumbra........................................39a,1f3,0
New Magencia....................................2e3,2ab,0
Paws (dock).....................................198,264,0
Marissa.........................................186,257,0
Trinsic (at Rune)................................19b,2e,0
Brandon (Armory)................................1ad,2e8,0
Serpents Hold...................................22e,3bc,0
Skara Brae (Well)................................54,203,0
Sutek's Island..................................316,3d4,0
Ladder down.....................................313,3ad,0
Man (Balloon Plans)...............................b4,dc,4
Yew (Sundial).....................................ec,a7,0
(DUNGEONS)
(Hefitimus Cave)
Entrance ........................................84,35b,0
(Wrong)
Entrance.........................................1f4,53,0
Map Room...........................................93,3,3
(Covetous)
Entrance.........................................273,73,0
Map Room...........................................93,3,3
(Ant's Cave)
Entrance.........................................365,bb,0
Mushroom Lake.....................................e4,2b,2
Object stores.....................................ad,15,3
Hole down to map..................................a4,2b,3
Map...............................................f7,27,4
(Destard)
Entrance........................................120,29d,0
Dragon Eggs (To North)............................2c,2b,4
(Hythloth)
Britannia Entrance (Isle of Avatar).............384,3a4,0
Captain John......................................ea,ef,4
Gargoyle entrance.................................dc,db,5
(Shame)
Entrance (at Lost Lake)..........................eb,19b,0
Skeleton's house..................................2c,5b,1
River (gold nuggets)..............................37,93,1
Magic Bow..........................................63,6,3
Ybarra (Map)......................................53,1f,4
Buccaneer's Cave (Sewers under LB's Castle):
Entrance on Buccaneers Isle.....................234,253,0
Entrance in LB's Castle Sewer (1 of 4)............44,4b,1
Daros.............................................43,7a,1
Glass Sword, Magic Bow............................9c,7e,2
Spider's Cache....................................81,dd,3
Isle in Lake S of Pheonix.........................83,8c,3
Pheonix (Thief)...................................76,46,3
(Pirate Cave)
N End of Island (safe area).....................2bc,333,0
Entrance @ Isle S of New Magencia...............2c3,342,0
Pirate's Treasure Room............................9b,e4,4
(GARGOYLE WORLD)
Valkadesh.........................................cf,ac,5
Hall of Knowledge.................................7f,af,5
Temple of Singularity.............................7f,37,5
Temple of Kings...................................7f,50,5
Shrine of Passion................................bc,2c,5
Shrine of Diligence...............................6c,dc,5
Shrine of Control.................................43,2c,5
Tomb of the Kings..................................7f,9,4